Пацантре нужна помощь) |
Пацантре нужна помощь) |
19 февраля 2013 18:39
Сообщение #1
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реально помогите чей макрос допишите чтоб оруже брал по ид после того как отхили куклу...) sub Sparring() var oppHpThreshold = 50/100 #????? ?? ?????????, ??? ??????? ???????? var selfHpThreshold = 50/100 #????? ?????? ??, ??? ??????? ???????? uo.AddObject('opponent') while uo.targeting() wait(100) wend var done = 0 var oppHpLow = 0 var selfHpLow = 0 var selfX = uo.GetX() var selfY = uo.GetY() var oppX = uo.GetX('opponent') var oppY = uo.GetY('opponent') var dx = oppX - selfX var dy = oppY - selfY var Rhand = uo.GetGraphic(uo.ObjAtLayer('Rhand')) #??? ??????? ? ?????? ???? (0x0000 ???? ?????) var Lhand = uo.GetGraphic(uo.ObjAtLayer('Lhand')) #??? ??????? ? ????? ???? (0x0000 ???? ?????) uo.WarMode(1) uo.Attack('opponent') repeat if (uo.GetHP('opponent') < uo.GetMaxHP('opponent') * oppHpThreshold) then oppHpLow = 1 end if if (uo.Life < uo.str * selfHpThreshold) then selfHpLow = 1 end if #???? ? ????-?? ???? ??, ?????? ? ??????? if (oppHpLow or selfHpLow) then Step(-dx, -dy) uo.WarMode(0) if (oppHpLow) then HealOpponent() oppHpLow = 0 end if if (selfHpLow) then HealSelf() selfHpLow = 0 end if Step(dx, dy) uo.WarMode(1) uo.Attack('opponent') end if wait(500) #?????? ?? ?????? ??????? ??? if (not uo.WarMode()) then uo.WarMode(1) uo.Attack('opponent') end if #???? ? ?????? ???? ?? ??, ??? ???? ? ????? ??????, #? ???? ? ????? ?????? ??? ???-?? ????, ???????? ????? ???? ????? #???? ????-?? ?????? ???, ?????? ???? ?????????? if (uo.GetGraphic(uo.ObjAtLayer('Rhand')) <> Rhand and Rhand <> '0x0000') then uo.FindType(Rhand) if (uo.FindCount()) then uo.Equipt('Rhand', Rhand) uo.print('Equip Rhand device') else done = 1 uo.print('no more Rhand devices') end if end if #?????????? ?????? ???? if (uo.GetGraphic(uo.ObjAtLayer('Lhand')) <> Lhand and Lhand <> '0x0000') then uo.FindType(Lhand) if (uo.FindCount()) then uo.Equipt('Lhand', Lhand) uo.print('Equip Lhand device') else done = 1 uo.print('no more Lhand devices') end if end if #???????? ?? ???????? if (uo.GetHP('opponent') == 0 or uo.Life == 0) then done = 1 uo.print('somebody is dead') end if #???? ????? ?????????, ??????????? if (uo.B == 0) then done = 1 uo.print('no more bandages') end if until done Step(-dx, -dy) uo.WarMode(0) uo.print('Done traning') end sub #--------------------------------------------- #??????????????? ??????? Sub HealOpponent() uo.print('heal opponent') repeat uo.waittargetobject('opponent') uo.usetype('0x0E21') #????? wait(5000) until uo.getHP('opponent') == uo.getMaxHP('opponent') uo.print('opponent heal complete') end Sub Sub HealSelf() uo.print('heal self') repeat uo.bandageself() wait(5100) until uo.Life == uo.STR uo.print('self heal complete') uo.usetype(0x097B) wait(100) end Sub Sub Step(dx, dy) var direction dim directions[9] directions[1] = 8 directions[2] = 7 directions[3] = 4 directions[4] = 9 directions[5] = 5 directions[6] = 1 directions[7] = 6 directions[8] = 3 directions[9] = 2 var idx = (sign(dx) + 1) * 3 + (sign(dy) + 1) + 1 uo.AddStep(directions[idx]) end Sub Sub sign(n) if (n < 0) then n = -1 end if if (n > 0) then n = 1 end if return n end Sub |
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19 февраля 2013 18:57
Сообщение #2
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Не забывайте выделять скрипт тегом [code] -------------------- |
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Сейчас: 24 ноября 2024 11:03 |